Showing posts with label science fiction. Show all posts
Showing posts with label science fiction. Show all posts

Monday, June 23, 2014

The Heart of Science Fiction


Contributed by Dan Wolpow



Quick, what’s your favorite science fiction musical? If you answered "The Rocky Horror Show,” “Little Shop of Horrors...does that count?” or “I can’t think of any,” then you’ve pretty much covered all available options. When we think about science fiction, various genre trappings usually come to mind: outer space, extraterrestrials, futuristic technology, alternate dimensions, time travel, etc. What do all of these elements have in common? They usually require special effects that are typically best left to the budgets of major motion pictures or the economically-unchallenged imagination when they appear in literature.

But if we examine more closely, we soon realize that the most popular and beloved science fiction generally uses the genre as a jumping-off point to examine character relationships and interesting themes. The film Back to the Future, to cite a favorite example, would technically be classified as a science fiction comedy, but the sci-fi (a time-travelling car) exists only as a vehicle (sorry) to propel the fascinating and hilarious notion of a teenager playing Cyrano to his own parents when they themselves were teenagers. Most of the Star Trek universe is set in a highly advanced 23rd century, but its enduring popularity is owed to a love of Kirk and Spock (or Picard and Riker, if you so choose) and their interactions with one another.

My musical Cloned! takes a similar approach. Cloned! is the story of a young, self-absorbed particle physicist named Wally Waterman, who is trying to create the world’s first functioning human teleporter. He accidentally (and unwittingly) clones himself, thus unleashing two identical Wallies into the New York City of the early 1990s. The show contains a fair amount of technobabble and features a flashy-looking telecloning machine, but we are decidedly more interested in the comedic consequences of insta-cloning than we are in the scientific plausibility behind it. With the presence of teleportation/cloning and the examination of themes of identity and individuality, the show is undoubtedly sci-fi, but it’s in service of creating unforgettable characters and musical numbers that you hum on your way out of the theater.

In this way it is possible to bring grand sci-fi ideas to the stage in the form of a musical. It’s my hope that Cloned! will join the pantheon of great science fiction stories that are as entertaining to watch as they are inherently thought provoking.

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Dan Wolpow is a graduate of Cornell University and past participant in the BMI Lehman Engel Musical Theater Workshop. He contributed several songs to Keepers: A Broadway Benefit which was performed in November 2010 at Studio 54 and also appeared in the 2011 New York International Fringe Festival. Dan’s music has also been heard in association with the Public Theater’s Emerging Writers’ Group and his short musical, A Lunchtime Story, has been performed at Wayne State University. With composer Adam Spiegel, he wrote music and lyrics for The Spiegel & Wolpow Musical Comedy Hour (& A Half)! at the Laurie Beechman Theatre, and this show, which was previously read at the York Theatre in February 2013, and again as part of NYMF’s Developmental Reading Series in July 2013. He is a foodie, film enthusiast and avid video gamer. He currently resides in Brooklyn Heights. www.danwolpow.com

CLONED! plays July 7 - 15 at The Alice Griffin Jewel Box Theatre at The Pershing Square Signature Center.  For full performance schedule and to buy tickets, click here:
nymf.org



Sunday, June 22, 2014

Universal Blender



"Science fiction is like a blender - you can put in any historical experience and take influences from everything you see, read or experience."
                                        ~ Joss Whedon


Thursday, June 19, 2014

Theatre on Distant Worlds

Contributed by A. Vincent Ularich

Brian McCarthy in The Aurora Project by Bella Poynton, produced by Science Fiction Theatre Company,
September 2013. Photo by Meghan Quigley

Why is science fiction theatre suddenly so popular?  Science Fiction has existed in society, by even the strictest of definitions, for over a hundred years with novels such as Mary Shelley’s The Last Man and H.G. Wells’ The War of The Worlds. Science Fiction is prominent in many mediums including radio dramas, movies and television shows, yet until very recently it has rarely been performed onstage. Though the Wikipedia page for Science Fiction Theatre has a total of nine entries the 21st century has seen a fantastic shift in this status quo. Science fiction plays are consistently produced in major theatre cities all across the United States. Science fiction theatre festivals are becoming increasingly common including “Sci-Fest” in Los Angeles and the "Sex with Robots Festival" in Queens. The theatre community has welcomed the addition of several companies devoted to staging science fiction theatre such as Stars or Mars Theatre Company in London and Otherworld Theatre Company in Chicago. Also theatre’s academic community has embraced science fiction through the world’s first science fiction theatre conference, “Stage the Future," which was held this spring in London.  With these exciting new outposts for science fiction in theatre, a community is being built that is dedicated to establishing the growing genre.

Why did this exciting genre that has been around for generations just start building traction in the last ten years? It’s not a coincidence that the emergence of science fiction theatre occurred around the same time Hollywood recovered its main stream audience for super hero movies.. The world now has four decades worth of people who grew up on Star Wars and a president who reads Spider-Man comics. Society is in the midst of a geek revolution. This drastic shift from fringe to popular culture for comic book heroes, space epics, time travel romances and other tropes sets a foundation of legitimacy. Kids that grew up watching Star Trek and reading Batman now want these types of stories again now that they are adults. Consequently these stories require a transition into maturity and complexity. Science fiction theatre has been able to fill this void by providing fantastic, complex stories in an intimate setting that cater to an adult palette.  A blue-skinned alien ambassador with glowing eyes can stand in front of an audience without the feeling of camp. Theatre audiences now have the cultural memory to connect with these characters and worlds.

As society’s understanding of science fiction has matured playwrights have been able to use the medium to tell culturally significant stories.   A play about a teleportation accident that creates a duplicate person can address the concept of self.  A story of a woman’s search in space for her lost husband can cover grief at loss of a loved one. A tale of clones can reveal the inner workings of a father/son relationship. The natural interest we having in the fantastical is a great tool and when matched with the intimacy of theatre.  


Today’s theatre audience is ready to be taken to far off universes and distant futures because there is something about these worlds and these stories that feels very familiar.


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A. Vincent Ularich is the Artistic Director of Science Fiction Theatre Company (www.SFTCBoston.com) which is entering its fourth season at the Factory Theater in Boston. He is also a playwright and director with over ten years of experience working in the New York and Boston theater communities. His short play Future Boyfriend was recently featured as part of the comedy line-up of Los Angeles’ science fiction festival “Sci-Fest.”



Monday, June 16, 2014

Staging the Impossible: Theatricality in Science Fiction

Contributed by Kelley Holley
 

Erin Eva Butcher in Solace by A. Vincent Ularich,
produced by Science Fiction Theatre Company, May 2013. Photo credit: Becca Lewis

Science fiction is no stranger to the stage. Though science fiction theatre may seem to be a budding concept, gaining ground in the last decade, science fiction plays have graced stages for more than 100 years. Whether these plays are adaptions (as many are, including numerous adaptions of Mary Shelley’s Frankenstein) or new works, science fiction has been a constant thread through contemporary theatre history. It has waxed and waned in popularity, perhaps never reaching the truly mainstream (though popular dramatists such as George Bernard Shaw, Ray Bradbury and Sam Shepard have dabbled in it). Many have attributed science fiction theatre’s decline in the late 20th century to the prominence of movies, which are create vast worlds on screen with special effects, have epic chase scenes, and have a cast of thousands believably and easily. Yet, science fiction theatre has seen a recent surge in popularity. As science fiction theatre cannot provide the unending landscape nor the 100 foot tall creature of film. Instead, it must strive for something other. It must stage the impossible.


Rather than trying to compete with science fiction on the screen, science fiction theatre must produce a uniquely theatrical experience. “Theatricality” is not easily defined, and in the confines of this blog post, I will not attempt to do so. However, the packed term does provide a general understanding. It may be grand or it may intimate. It may be puppetry or costumes. It may be a pillar of light that demands the audience to use their imagination to create the setting. The question surrounding science fiction theatre is often “how do you put a spaceship on stage?” Theatricality is key here. Theatre artists must not try to replicate film. It can never be achieved. There is a vast, rich world for science fiction in theatre and we must strive to achieve it.


As I struggled to define “theatrical” in any strict sense, I used both the terms “intimate” and “grand.” My experience with science fiction theatre has made great use of the intimate. Creating a new world in a 50 seat theatre requires a true connection with the audience. The proximity to the bodies on stage is essential. As the audience forges a relationship with the actors, they are able to venture into strange new worlds. Theatrical science fiction does not need universe spanning battles. Instead, it can focus on questions. Science fiction theatre acts as lens for artists and audience alike to imaginatively explore possibilities. Can sound be a spaceship? Can light? Can dance?


Science fiction theatre allows artists to push the boundaries of possible. The genre already provides for the unusual and atypical: it is just that staging it must allow for these as well. Consequently, not only does science fiction provide space to ask important societal questions, but also the boundaries of how artists create theatre. The tool box of science fiction theatre is vast. There are no limits beyond what the artists can fathom. The imagination can create a creature more terrifying than CGI can, simply through the suggestion of sound. A costume can suggest an alien, both strange and immediate. Puppets can create a chase scene across universes through mere suggestion, creating a space where the intimate and tiny approaches the grand and spectacular.


Science fiction theatre is not in competition with itself in other mediums. There is something truly unique about science fiction on stage that demands the imagination to be an active participant. The theatre artists encounter questions that demand new genres and stories to explore, and new methods and aesthetics to embody them.


How does one place a spaceship on stage? How does one stage the impossible?


Nothing is impossible.


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Kelley Holley is the Literary Manager of Science Fiction Theatre Company (www.SFTCBoston.com). She is a recent graduate of San Diego State University, where she earned her Master of Arts in Theatre. She has worked as a dramaturg for such organizations as The Playwright’s Project and American Repertory Theater.


Saturday, June 14, 2014

Crucial to Our Salvation



"Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today - but the core of science fiction, its essence has become crucial to our salvation if we are to be saved at all."
                                                              ~ Isaac Asimov



Thursday, June 12, 2014

Informal Geek Performance Art

Contributed by Charles Battersby


The stage is a natural medium for passionate extroverts clamoring to get their manifestos in front of a cheering crowd. Unfortunately, nerds tend to be introverted and would rather express their thoughts through media that doesn't require direct interaction with other humans. This might explain why science fiction theater is relatively rare, but those shy nerds have other outlets for their artistic inclinations. Online multiplayer games have improvised roleplaying just as intense as any live improv show, and comic book conventions feature costume contests where the contestants perform skits to show off outfits as elaborate as anything seen on Broadway.

I've seen live Performance Art productions in which artists try to make theater out of online video games played live onstage. They do this by typing lines into in the game and projecting it on a screen. The stage is filled with computer workstations where performers sit onstage and type while “Virtual Actors” run around in the game. This isn't much fun to watch in a theater, and it gets in the way of other players who are trying to play the game.

However some of the more devoted players in games like World Of Warcraft will roleplay their characters with just as much gusto as legitimate actors, and create elaborate backstories that rival most playwrights. Many online games have official servers where all players are required to be in character when playing the game (They can't type things about the real world, and can only behave as if they really are their game character when playing).

Roleplaying in an online game is just like doing improvisational theater. It elevates the gaming experience to see people playing in character, and it's a creative outlet for shy people who don't want to perform in a theater, but still want to perform for a live audience – if a virtual one.

Cosplay is another form of improvisational performance art. Cosplay (A portmanteau of Costume and Play) is when fans dress up as characters from comic books, video games and movies, then run around a convention pretending to be that character. It's a blend of costume design, and acting.

Perfectionism is a common trait among cosplayers, who will add in minute details to their costumes. A theatrical costume designer is making the outfit for an audience that's far away in a huge theater, but cosplayers design their outfits for people who will be standing mere inches away (With high-definition cameras). The detail and extravagance is far beyond what's seen in most stage plays, and can include full-body transforming robot suits, or Space Marine armor that's really bullet-proof, and gowns that wouldn't look out of place in Broadway's Cinderella.

Some cosplayers will take it a level further, and totally immerse themselves in their character then stay in character for lengthy periods of times at conventions. This form of emulation is a different path than being a playwright, or performing on a proper stage, but cosplaying can be art.

This sort of informal nerd theater helps make the real world more like the fictional worlds that cosplayers and gamers love. As a performance art, it doesn't get much respect, and that's the fault of artists who remain willfully ignorant of geek culture. Fortunately for the theatrical community, there are a few writers and actors who learned their medieval dialects in Azeroth, or honed their improv skills at Comic Con.


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Charles Battersby is a playwright, actor and journalist who is known for his plays That Cute Radioactive Couple, and sTopless Go-Go Girls at the Troll Hole. He also writes the bi-weekly Fallout Lore webseries for Shoddycast. He is a videogame journalist who has written for sites including Complex, Joystiq, Explosion, GamesReviews, and Explosion.

Charles' new play The Astonishing Adventures of All American Girl & The Scarlet Skunk is playing through June 25th in The Brick's Comic Book Theater Festival.  http://charlesbattersby.com/astonishing-adventures



Monday, June 9, 2014

Geek Theatre Takes Over

Contributed by Charles Battersby

“Geek Chic” has taken over the film industry in the 21st Century. The producers who green light movies about giant robots and superheroes used to be children who played with toy robots, and watched the Superfriends. However the theatrical community has lagged behind in trying to tap this vast audience pool of sci-fi, comic book and video game fans. An Old Guard of theater snobs turned up their noses at geek theater, while greedy Broadway producers watched in horror as Spider-Man Turn Off The Dark became a legendary disaster. MEANWHILE: The Off and Off-Off-Broadway scene has been slowly cultivating geek artists and audiences for years. I've been a theater critic for over a decade, and a playwright for twenty years; in that time I have seen an entire generation of nerdy theatre people spring up to replace that old guard. For this generation, nerd culture isn't a novelty, it's just another form of storytelling.

There are theater companies that specialize in science fiction theater now, and a few venues that have whole festivals dedicated to gaming and comic book theater, but only a few years ago it was still a very difficult task for a playwright to get a “Genre” show produced. The stereotype was that anything with aliens, robots or superheroes had to be a children's show.

It's partially a generational issue. In the last twenty five years, the quality of geek media has changed.  Middle-aged people might be confused by adults “Playing with the Atari” and watching cartoons, but anyone under 30 came of age as nerd culture was rapidly maturing. To them, Watchmen and Return of the Dark Knight have always existed.  Super hero cartoons mean Kevin Conroy's Batman.  Video games mean Mass Effect. For this generation, geek culture has always been intelligent, complex and mature.

There's also a left-brain, right-brain conflict.  Poetry versus science.  Theater people are very accepting of ghosts, fairies and gods.  But if someone writes a play about a character who has special powers due to a lab accident, then theater audiences and critics will tune out.  Spider-Man Turn Off The Dark was a perfect example; it was re-tooled so that Spidey's origin is influenced by mythology and magic, rather than being pure sci-fi.

I've reviewed a few other shows where the writer tried to make science fiction, but ended up dumping in elements of spirituality, as though they were worried that their audiences wouldn't be able to accept a pure sci-fi setting (Or the writers themselves just didn't have a good grounding in the genre). A few years ago I reviewed a musical that had many themes in common with the novel Brave New World. When I mentioned that to the playwright, she rather smugly stated that she'd never read Brave New World.  This would be a lot like a comic book writer making a story about a vengeful Danish Prince, then declaring that they had never seen Hamlet.

I also watched in astonishment as some of my fellow theater critics wrote positive reviews of a show that was blatantly plagiarized from famous comic books. This was a clear indication that the critics had never read Watchmen or Squadron Supreme when they praised a certain show for it's clever story and cerebral concept (And unabashed appropriation of Watchmen's most famous moment).

All of this indicates that there was a general lack of understanding about sci-fi within the majority of the theater community. Yet in just the last couple of years we've seen smaller theatrical organizations create a subculture of people who bring aliens and robots to the stage. In doing so, they're cultivating a new audience who are brought to the theater by a love for the subject matter, not the medium. That's a trait which is very distinct to the new generation of audiences; they can enjoy the same franchise on a variety of media, whether it's a film, a video game, a book, or a live performance.

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Charles Battersby is a playwright, actor and journalist who is known for his plays That Cute Radioactive Couple, and sTopless Go-Go Girls at the Troll Hole. He also writes the bi-weekly Fallout Lore webseries for Shoddycast. He is a videogame journalist who has written for sites including Complex, Joystiq, Explosion, GamesReviews, and Explosion.

Charles' new play The Astonishing Adventures of All American Girl & The Scarlet Skunk is playing through June 25th in The Brick's Comic Book Theater Festival.  http://charlesbattersby.com/astonishing-adventures

Friday, June 6, 2014

Science Fiction: The Art of the Possible




"Science fiction is any idea that occurs in the head and doesn't exist yet, but soon will, and will change everything for everybody, and nothing will ever be the same again. As soon as you have an idea that changes some small part of the world you are writing science fiction. It is always the art of the possible, never the impossible."
                                                       ~ Ray Bradbury


Thursday, June 5, 2014

Science Fiction—A Brave New Stage

Contributed by Jen Gunnels

The question of science fiction in theatre has become a hot topic of late, but it’s presence in theatre is not something radically new. In fact, I’ve been specializing in it as a drama critic, and it’s been around in quantity and quality for the last ten years or so, especially in regard to new original work. A quick jaunt over to Facebook’s Forum for Science Fiction in the Theatre will reveal a worldwide network of artists and critics. In New York alone there are so many sci-fi plays I cannot review all of them. For those in the know, it’s some of the most exciting new theatre in decades, but for others more versed in the “traditional” venues of science fiction—books, television, and film—natural reactions might be, “Wait . . . what?”, “Impossible to do!” and “Why bother?”
DEINDE with Rachael Hip-Flores; Photo by Justin Hoch
DEINDE with Isaiah Tanenbaum, Ken Glickfeld, David Ian Lee,
Rachael Hip-Flores, and Nitya Vidyasagar; Photo credit Justin Hoch
Sovereign with Hanna Cheek, Erin Jerozal, Sara Thigpen,
Neimah Djourabchi, Stephen Heskett, & Daryl Lathon
Photo credit Deborah Alexander

First of all, it isn’t impossible. Sci-fi isn’t just about special effects or aliens or whatever stereotypical images the genre conjures. It’s also about people who find themselves in extraordinary circumstances which require them to question their humanity and/or their relationships to one another and their world. That’s pretty much what theatre does. Period. Theatre is very good at examining huge questions about the human experience and has been for quite some time. Long before books and film, actually.
Second, look around for a moment. Are you reading this blog on a laptop? Tablet? Smartphone? Everyday life has become more and more science-fictional. We’re living in the future. It makes perfect sense that theatre, an art form which has always mirrored the social and cultural circumstances surrounding its production, would include sci-fi. This is how we tell stories now, and this is how we come to grips with questions concerning the future as well as dealing with the current fallout from the onrush of technologic progress.

Two playwrights, my unabashed favorites, expertly wield sci-fi to create poignant, powerful characters in unenviable circumstances. August Schulenburg, playwright and artistic director of Flux Theatre Ensemble, did this admirably in DEINDE, explored what happens to humans when they jack themselves directly into a quantum computer in order to save planet from a virus. Mac Rogers, the reigning sci-fi playwright here in New York, wrote the award-winning Honeycomb Trilogy (Advance Man, Blast Radius, Sovereign) produced by Gideon Productions, utilizing the trope of alien invasion and masterfully created an amazing character study without having to show us a single alien.

Blast Radius featuring Becky Byers and Adam Swiderski
Photo credit Deborah Alexander
This is the merest taste of the many original sci-fi plays I’ve seen and doesn’t include the remarkable science-fictional production designs that have been applied to more “traditional” work—as with the most recent Steampunk treatment of The Tempest at the American Repertory Theater.

Are there different concerns with creating this kind of theatre? Schulenburg would say that the concerns of sci-fi theatre are merely the concerns of theatre dressed in speculative drag. True. Rogers would readily echo the sentiment. The challenges of producing science fiction for the stage, however, is a question for another day, and one that is in the process of constant innovation and revision as artists and critics work together in building into theatrical practices sensibilities addressing the needs of sci-fi and theatre alike. (As an aside, artists and critics enjoy an amazing working relationship in this type of theatre for which I am profoundly grateful.) If anything, sci-fi theatre provides an opportunity for the art to move forward in a way that will challenge audiences, artists, and critics in exciting ways.

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Jen Gunnels is the theatre editor for the New York Review of Science Fiction and holds a PhD in theatre history and criticism from the University of Texas at Austin. She created the Forum for Science Fiction in the Theatre on Facebook and has contributed essays and reviews to a number of books and scholarly journals. Most recently she gave a keynote at Stage the Future—the First Conference for Science Fiction Theatre at Royal Holloway, University of London.

Wednesday, June 4, 2014

The Future is Now: Science Fiction on Indie Stages


Through books and films, the science fiction genre has captured the imagination of audiences around the world. However only the very bold would consider presenting sci-fi in a live performance. Such an undertaking has unique challenges. Of course in the world of Off-Off-Broadway the phrase "unique challenges" is tantamount to "we can't wait to find a way to make it work." So it is not surprising that Indie theatres are spearheading the rise and expansion of this trend.

We have some great contributors lined up this month who will be exploring the challenges, psychology, and future of this genre in live theatre:

Charles Battersby, Playwright and Journalist
Jen Gunnels, Theatre Editor for the New York Review of Science Fiction
Kelley Holley, Literary Manager of Science Fiction Theatre Company
Vincent Ularich, Artistic Director of Science Fiction Theatre Company
Dan Wolpow, Playwright

and more....



Wednesday, April 20, 2011

Two Passions!?!? BLASPHEMER!



Contributed by guest blogger of the week, Will Le Vasseur.


A typical night out at a bar:

Person A: So, I’m a lawyer, what do you do?
Person B: I’m an actor/dancer/performing artist!
Person A: Ah, so which restaurant/bar do you work at?

How many times have we heard that one... People think it doesn’t get old. Oh silly silly misguided public. Not all actor/dancer/performing artist’s work in such a manner, but the gist is generally correct. For those who cannot pay rent or the bills on an OOB salary (aka $0), there must be a “real” job that we procure to do mundane things like eat.

And here we have the stereotype: Starving artist doing soulless work so that they can be free and express themselves through their art on stage/film/CD/medium of choice.

What if we can change that?

What if we as artists look deep within and find our second passion.

(Ducks as things are thrown) WAIT, hold on! Lemme explain before shouting blasphemer! You can have more than one passion in life!!! Lets go on a little thought experiment.

Surely there are things that you can do and enjoy apart from the primary passion of art creation... agreed? How much better would life be if the time spent “working”  so that you can play are spent with clear intentions and good will? How much more fulfilling would it be to go to rehearsal on the buzz of a great work day rather than bitching about how horrible the day went? You could cut the drama from your life and actually be (gasp) happy... maybe?

Personally, I’ve finally found that second passion. I’m a LMT (Licensed Massage Therapist). “Oh but that’s a lot of work,” some may say. Yes, yes it is. The upswing however is seeing the person who walked into your studio full of stress and pain leave looking like they just got out of a jacuzzi bubble bath of joy and relaxation. That makes any “hard work” pay off. That’s what makes me keep doing what I do. That’s also what helps to pay my bills to allow me to be Artistic Director of Redd Tale Theatre Company and produce my seasons. (Shameless plug: NYIT peeps can get 25% if they choose to book a massage with me ($75 instead of $100) at my space in Chelsea on 27th Street on Saturdays. www.willfulmassage.com for my contact info.)

What is it that you love to do? What tickles your brain and heart at the same time? Can you use that skill/desire to further your life? If so, With harm to none, so mote it be!

Tuesday, April 19, 2011

Why the hell is Sci-Fi making such a come back?


Contributed by guest blogger of the week, Will Le Vasseur.

For me it’s really simple: It never left us. Science (fiction or otherwise) has become such a huge part of our lives that it’s no longer escapable. The 1” flat screen television that is now a internet browser and juicer was something that was the dream of Star Trek of long ago... Cell phones? The flip ones were modeled after the communicators from Star Trek TOS (The Original Series for you non-Trekkies). Medical advances: inserting nano-machines to help clean up scar tissue in joints, medicines that specifically target one cell and not another... Even the thing you’re using right now to read this blathering missive come from some science fiction inspired idea. If you dream it, we’ll eventually get to a point where we can make it.

But that doesn’t really answer the question, does it... What about this? Things like Fringe, Dr. Who, the “Treks”, the “Wars”, The Event, V (reboot), etc. are on TV now because in the semi-near future, they’re all possible. And much like the baby-boomers who are now crying, “Where the frack are my flying cars!?!?!?” the Gen X, Y, beyond-ers are looking to see what we ourselves are probably going to miss out on, but, “Damn wouldn’t it be cool if---?” It’s that little bit within us that always wants to push further and advance farther than we’ve gone before. Explorers crossed the Atlantic; we’re pushing to visit other planets.

And that’s where it comes from I think: that drive to move forward. That instinct within us to open that door even though we know that there’s an Alien on the other side waiting to thrust it’s secondary mouth through our forehead. Forward momentum. Now that we have fracking awesome cell phones (think the late 80’s early 90’s), what do we want to move forward with next? Implantation? “Oh hell no!” many of you are screaming... but who knows, maybe in the next two or three generations when the stalwarts have died off we think “call significant other” and then we’re talking... Pre-telepathy? Now that would be interesting.

Though, there’s also a second component to the story lines that we see presented: More of us within the characters. More of our humanity through their non-human eyes. Watch Dr. Who season 5 with Matt Smith and check out “The Hungry Earth” and “Cold Blood” (episodes 8/9), and you’ll see what I’m talking about. There’s only so much that we as humans can get from watching ourselves... but when we watch others “act human”, we cry “Brilliant!” or “Awww!” or “EEEEK!”. Check any viral video site and you’ll see what I’m talking about (remove the ball-crunching/face planting pain videos first please).

Am I full of IT? Maybe. Does some of this ring true for some? Sure! That’s why they keep coming back to it. At least, in my humble opinion.

Thursday, March 4, 2010

Angry Gods & Monster Wars

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Contributed by Guest Blogger of the week, Mac Rogers.

So on Tuesday I tried to make a case for science fiction as a legitimate genre for theater. But obviously that’s all theory. How are we supposed to actually do it? We’re New York independent theater! We don’t have a robot to piss in!

Well, good, we should talk about the practical. That’s more or less the definition of theater to me. It’s all practical: “How are we going to make that happen? They’re gonna be watching us while we do it.” This is all pretty prominently in my head right now, as the Red Fern Theater Company prepares to open an anthology of science fiction one-acts entitled +30NYC , which includes pieces by Bekah Brunstetter, Victor I. Cazares, Christine Evans, Michael John Garcés, Ashlin Halfnight, Tommy Smith, and yours truly.

Two of the theater companies I follow the closest do a lot of genre theater. The brains behind Nosedive Productions, for example, are brilliant at achieving impossible effects. Last year, wincing in shame, I gave them a play that involved people eating the flesh off a severed head, and they figured out how do it! Vampire Cowboys have a different approach, which I also love: they let the strings show. Fight Girl Battle World, I remember, had an outer space tool of some sort floating around in zero gravity, but they made sure we could see the metal pole holding it up from offstage. In this way, they create effects that mimic the movies, but make sure that we can see how they’re achieving them, which 1) is awesome and hilarious, and 2) conjures cinematic associations while remaining defiantly theatrical.

As a writer-producer, I design my scripts so they can be produced on a budget without losing impact. (I design them that way; I’m not saying the design always works.) With science fiction, you have to give the story a good think-through to figure out how it would best be realized in theatrical terms.

In 2007 and then again in 2009, I wrote and produced a science fiction play called Universal Robots. The story presented major challenges. It spanned many decades, involved the invention of robots, and the eventual robot conquest of the Earth. I knew it wasn’t a question of just writing the story, handing it off to some producers, and swanning off humming a careless tune. I would be one of the producers. There was no escape.

The play that was my original inspiration, Karel Capek’s R.U.R., mostly relied on expository dialogue to explain the earthshaking events that took place between scenes. I decided to not so much fix that as feature it: I created a narrator, who could explain the bits we needed explained without having to shoe-horn them into conversation between the other characters, who had no reason to be explaining the plot to each other.

But who was the narrator? This is a hangup I have. If someone is talking to the audience, I want to know why. I want them to be a character. I want them to have a reason to be talking to us. So I brooded a bit more, and then I thought: what if she’s a robot? What if she’s telling us the story of the robot conquest? Because this (and this is when you know you’ve hit on a winner, ‘cause it starts solving multiple problems for you) addressed the problem of how to end a play that closes with all the humans in the whole world getting killed.

And then it hit me: hubris. Capek’s play fell squarely into the whole Greek/Icarus/golem/Frankenstein tradition of human aspiring to God-hood and getting smacked down for it. I wasn’t trying to mimic that particular moral framework, but the associations involved – the chorus, the ritualistic aspect, the religious dimensions – pointed me squarely in the direction of greek tragedy, and toward that crucial realization:

The whole play would be about a theatrical presentation by a troupe of robots after the extermination of the human race, led by the narrator. A presentation that had spiritual significance to the presenters – a confession, an expiation. It would start and end with a chorus, and in between it would tell the story of strivers who tried to be Gods. The answer of how to present a science fiction epic on stage, unsurprisingly, was to be found in Greek tragedy – in a genre of theater. One of the oldest.

It was the best idea I ever had, and it wasn’t my idea. I didn’t come up with anything new. I combined a bunch of very old, tried and true ingredients with a sprinkle of my own seasoning on top. Human beings have been presenting fantastical stories as long as there has been theater. Angry gods, monsters, war. The long night of revelations in a living room is what we often associate with theater, but it’s a more recent invention. There are other options. And science fiction is a natural fit with ritualistic, symbolic, hyper-experiential theater that defined the earliest incarnations of the form.

My subsequent play, Viral, was more Karen Fowler-style “we’re already living in a science fiction world” science-fiction. It involved a group of characters who come to engage with each other about as intimately as people can – but they never would have met were it not for methods of online communication and expression that barely existed a decade ago.

It made more sense to realize that story as your standard-issue living room play. I wanted everything to feel as ordinary as possible so that the extraordinary parts would really jump out. In my original draft, the first five or six pages took place in the virtual world of chat-rooms where the characters meet, but the director, Jordana Williams, sensibly convinced me to junk it. We simply had the characters on the couch in the living room, typing to the stranger who would change their lives, who stood apart in a separate light. Simple, elegant, and the audience, who spent much of their daily lives online, clicked into the concept instantly. The scene played solidly for suspense and laughs every time. Again, science fiction is never about gadgets or aliens, but how we, as human beings, adapt to them, and reveal ourselves through that adaptation.

Speaking of aliens… I’m writing a couple plays right now, but the one that’s falling into place the fastest? I must be losing my mind. It’s a trilogy of plays about an extraterrestrial invasion of the Earth. I must be off my frickin’ rocker. I’ll tell you this, though. My number one guideline in writing these scripts? This is not a movie. This is not a miniseries. This is a piece of live theater. And that informs every choice.

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Tuesday, March 2, 2010

We All Live in a Science Fiction Novel

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Contributed by Guest Blogger of the week, Mac Rogers.

First of all, I would like to say that I'm grateful to Shay Gines, Morgan Tachco, and the rest of the IT crew for inviting me to write on “Full of IT” this week. Let me kick off with a subject that's near and dear to my heart. A few weeks ago, 99 Seats pointed out a conversation on the Guardian blog asking why there isn’t more science fiction in theater.

Last year, the invaluable Charlie Jane Anders of io9.com wrote an article on novelists who had started off as science fiction authors and then moved on to that weird, indefinable genre we call literary fiction. Anders and io9 asked them if they had left science fiction for good, and Karen Joy Fowler (Sarah Canary, The Jane Austen Book Club) responded with this marvelous quote:

“In the last couple of weeks I've read about toxoplasma — the parasite that alters our behavior until we're simply pawns in the paws of housepet cats; a woman in India found guilty of murdering her fiancé based on her brain scan; a site on the internet where for a monthly fee a computer will pray for you ceaselessly. Stan Robinson says we all live in a science fiction novel now and it's clearly true. So I truly believe that science fiction is realism now and literary realism is a nostalgic literature about a place where we once lived, but no longer do.”

I think that’s fantastic and spot-on, and an invaluable consideration for makers of theater. The Guardian piece raises the concern that’s most often associated with science fiction theater – How can we realize the spaceships and the lasers and the hovercars and the bug-eyed aliens on our limited budgets? – and of course, they’re thinking of West End and moderately budgeted London companies. That consideration goes quadruple for those of us making plays for a few thousand bucks a show, if that. But to me, that concern misses what is centrally valuable about science fiction as a genre of storytelling, not to mention what is centrally valuable about theater as a venue for storytelling.

What distinguishes science fiction from other genres, it seems to me, is its approach to the exploration of ideas and character. We’re used to action movies and thrillers set in universes with science fiction trappings (Star Wars, Alien, and everything that has issued forth from these), but genuine speculative fiction, to me, has to ask: What if we were who we are – what if we kept on being who we are, human beings who fear loneliness, want orgasms, stress about money, crave power, abuse our bodies with bad food and alcohol, stumble across odd moments of grace – and then something game-changing but entirely possible happens?

Technology escalates and offers us an advantage we couldn’t have before? We encounter an extraterrestrial species? But we’re still who we are. Not: how does something catastrophic change us? But rather: given who we are, at our cores, how do we react to catastrophic change? How do we adapt what is immutable about us to a frightening or exhilarating new context?

That’s the key. Science fiction does what any form of storytelling (when well-implemented) does: it gives us a way into looking at ourselves, both our communities and our individual hidden lives, by adding a paradigm-shifting catalyst. It’s like that substance on forensic police procedurals they spray on crime scenes to make the blood glow. Revolutionary technology or aliens are the spray. The blood is us.

I think theater is a superb venue for these sorts of stories. Sure, we can’t provide the liquid metal or the Prawns or the photon torpedoes or the Daleks (and the last thing theater should be doing is competing with film or television to realize the same effects), but what that means is that we spend less time with the catalyst and throw more of our attention to the people affected – how they are altered and how they stay the same.

No one’s expecting a play to wow them every two minutes with a computer generated effect, but sadly, in general, people are expecting plays to bore them to tears with long dark nights of the soul, secrets coming out between lovers and families, small tragedies and revelations in living rooms, discussed at great length while no one’s allowed to go to the bathroom. Science fiction makes stories a lot more fun for two reasons: 1) robots and aliens just make everything cooler, obviously, and 2), as Fowler noted, science fiction is how we’re already living. We interface with technology on a daily basis in ways we didn’t imagine a few years ago. More of our public and private lives take place in front of computer screens. We have virtual/international communities to add to our local ones. We live under the threat of chemical and biological agents that didn’t exist a decade ago. Science fiction a genre that is looked down on by a lot of people, but it might be the most relevant genre of the day.

This has gotten a bit long, so tomorrow I’ll write about some practical applications of science fiction on stage, and then Thursday and Friday I’ll move on to some other subjects.

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